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David Täljsten 15c578e718
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Add basic UI system with HUD and font assets (#22)
Introduces a new user interface system including IUiItem, UiItem, UiLabel, UiButton, UiIcon, UiTransform, and UiCollectionRenderer classes. Adds a GameHud to the test game, displaying labels, a button, and icons, and integrates it into GameScene. Adds new font assets (HeaderFont, SubFont, and Showcard Gothic Regular.ttf) and updates content pipeline configuration to include them.

Reviewed-on: #22
2025-12-09 19:42:01 +00:00
.forgejo/workflows Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.API Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.ComponentTestGame Add basic UI system with HUD and font assets (#22) 2025-12-09 19:42:01 +00:00
Spelusion.Engine.Core Add basic UI system with HUD and font assets (#22) 2025-12-09 19:42:01 +00:00
Spelusion.Engine.Core.ActorSystem Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.Core.ECS Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.ManualTestningApp Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.TestGame Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.Tests Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
.gitignore Add .config directory to .gitignore 2025-11-18 21:12:28 +01:00
Spelusion.Engine.slnx Collisions in QuadTree (#12) 2025-12-03 18:36:24 +00:00