No description
Find a file
David Täljsten 2ce4f2b943
All checks were successful
Build and Publish NuGet / nuget-build-core (push) Successful in 1m54s
Wrap UiScene Draw method with SpriteBatch.Begin/End
The Draw method now calls spriteBatch.Begin() before drawing UI items and spriteBatch.End() after, ensuring proper rendering state management for UI elements.
2026-01-17 22:04:29 +01:00
.forgejo/workflows Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
.github Remove SpriteBatch Begin/End from UiScene.Draw 2026-01-17 21:53:27 +01:00
Spelusion.Engine.API Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.ComponentTestGame Add basic UI system with HUD and font assets (#22) 2025-12-09 19:42:01 +00:00
Spelusion.Engine.Core Wrap UiScene Draw method with SpriteBatch.Begin/End 2026-01-17 22:04:29 +01:00
Spelusion.Engine.Core.ActorSystem Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.Core.ECS Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.ManualTestningApp Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.TestGame Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
Spelusion.Engine.Tests Upgrade to .NET 10 2025-12-03 19:46:51 +01:00
.gitignore Add .config directory to .gitignore 2025-11-18 21:12:28 +01:00
Spelusion.Engine.slnx Collisions in QuadTree (#12) 2025-12-03 18:36:24 +00:00