Add generic object pool implementation (#8) #14

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david merged 1 commit from #8-object-pool into main 2025-12-04 13:44:10 +00:00
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Introduces ObjectPool to manage reusable objects with optional reset logic and thread-safe operations. Also removes an unnecessary blank line in ComponentGameManager.cs.

Introduces ObjectPool<T> to manage reusable objects with optional reset logic and thread-safe operations. Also removes an unnecessary blank line in ComponentGameManager.cs.
david self-assigned this 2025-12-04 13:43:43 +00:00
Add generic object pool implementation (#8)
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5e72e18f43
Introduces ObjectPool<T> to manage reusable objects with optional reset logic and thread-safe operations. Also removes an unnecessary blank line in ComponentGameManager.cs.
david merged commit d76213b379 into main 2025-12-04 13:44:10 +00:00
david deleted branch #8-object-pool 2025-12-04 13:44:11 +00:00
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david/Spelusion.Engine!14
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