Add particle system framework and smoke emitter example #16
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david/Spelusion.Engine!16
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Delete branch "#5_#7-particles"
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Introduces a generic particle system framework to the engine, including interfaces and base classes for particles and ranges. Adds a smoke emitter and smoke particle implementation to the test game, integrates the emitter into the scene, and refactors ObjectPool to support custom factories. Also moves IEntityCameraControllerComponent to its own file.